Technology

Hardware architecture.

Our technology relies on physical hardware separation. Here is what each component does.

Your mousePHYSICAL INPUTUSB Host ShieldMAX3421EArduino LeonardoATMEGA32U4 / HIDPCUSB MOUSE

Your real mouse connects through a USB Host Shield into an Arduino Leonardo. The PC sees a generic USB mouse, with your movement combined with the corrections.

Arduino Leonardo R3

Acts as a physical mouse device. The game sees input coming directly from a generic USB mouse.

  • ATmega32u4 microcontroller
  • Native USB HID support
  • Standard R3 form factor

USB Host Shield

Lets your real mouse connect through the Arduino. A seamless passthrough where your physical movement is combined with our corrections.

  • MAX3421E chipset
  • Full-speed USB 2.0
  • Stackable header design

AI vision processing

The AI product uses the Tensor Cores in NVIDIA GPUs to process screen data in real time, for object detection without reading game memory.

  • RTX 20 Series or newer
  • CUDA enabled

Supported GPUs

GenerationGraphics cards
BlackwellRTX 50 Series
Ada LovelaceRTX 40 Series
AmpereRTX 30 Series
TuringRTX 20 Series, GTX 16 Series
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